BioWare Mythic – Fairfax – Hope Everything is Okay

Out of curiosity, I’ve been looking at the Fairfax County Emergency blog and it’s pretty rough in that area this evening, thanks to Hurricane Irene.

In case you’re not aware, Fairfax county is in Virginia near the eastern seabord and it just so happens that it is the location for BioWare Mythic, aka the Ultima Online, Dark Age of Camelot, and Warhammer Online: Age of Reckoning teams. I did not hear whether any developers from the area evacuated – it looks like they mainly are having to deal with power outages and some flooding.

Origin Publish: Fishermen and Ladies, Pirates, and Boaters Rejoice

Technically, if you aren’t on Origin, don’t start rejoicing just yet. Origin has to test it out first, but once the devs are happy, the rest of the shards will get it. Given how specific the bug fixes are, my guess is that we’ll see it elsewhere within the week.

On to the details, at 2pm EST, Origin received a published to address the following issues:
* Runes for decayed or otherwise destroyed ships will now reset when they are attempted to be used.
* Players will now receive keys for legacy ships instead of runes
* Dry-docked ships should now leave the world correctly.
* The harbormaster now only gives a rune for the ship owned by the character instead of for all ships owned by that account.
* Ships should now hue correctly based on type

It should address the biggest problems people were having with their ships.

UO Herald

Ultima Online Publish 71.1 – All Shards

During the next maintenance cycle, all shards will receive the following bugfixes with Publish 71.1:

* Fixed an issue with the live event regarding rideable pets
* Fixed an issue with toggling quest items with the live event
* The commodity brokers should now be accepting hued items. There is still a known issue with a few items such as enhanced bandages that will be fixed during the next client patch.
* Fixed an issue with stacking modification effects using Consecrate Weapon.

Link: UO Herald

Publish 71 World-Wide Release – July 20, 2011

Yesterday, Publish 71 was pushed to Origin and later tonight, the rest of us should see it pop up. It’s scheduled to be pushed to the rest of the shards with the next maintenance cycle, which for many of us in North America maybe July 21, 2011.

Here are the Earlier Publish 71 notes

Full release notes: UO Herald

Ultima Online Publish 71.0 Pushed to Origin

Earlier this month, we got details on Publish 71. Today on UO Herald, it was posted that Publish 71 would be coming to the Origin shard today, which puts it that much closer to the other shards.

In between July 5th and now, the UO devs have worked on a few more bug fixes.

Details:

We’ll push Publish 71.0 to Origin today, Tuesday 19th at 11:00 am EDT. This requires a short downtime: we expect the shard to be back online within an hour no later than 12:00 pm EDT.

Please check the previously posted Publish 71.0 Notes. There are some additional changes:

Bug Fixes
* Fixed the problem with transferring an increased storage home to a player without increased storage to their accounts.
* The tentacles of the Harrower should not spawn in unreachable locations any longer/
* Removed the archery property on gargoyle jewelry/
* Made it easier to get the Fishing Book 6.
* Fishing hooks can not be applied to Siege Only fishing poles with less uses than the hook.

I like the amount of work going into bug fixes.